XQuadScanned uses a unique synthesis technique devised by Bill Verplank, Rob Shaw, and Max Mathews between 1998 and 1999 at Interval Research,Inc. They were working there on new ways of “animating” sound and how to directly control,in a complex and interesting way,the evolution of the timbre during live performance – a human/haptic rates.
The result was “Scanned Synthesis” in which wavetables are given “physical” characteristics by assigning to the elements in the table (the samples) physical parameters (mass and elasticity) and connecting them to each other in a network to each other and to the “ground” via “damping”.
You can read more about this powerful new synthesis and processing technique in The Csound Manual and from some of the online tutorials, but CsoundForLive is the best place to “explore” the sound world that this technique reveals – one in which dark, rich, timbres and textures are “constantly and naturally evolving”.
XQuadScanned follows four pre-defined trajectories around the network of masses which can be unique or identical and used simultaneously – for even more sonic depth.